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a space shoot'em up I can't remember ! [found : Beam War]

 
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onpurpose
Tomy Blip


Joined: 10 Mar 2014
Last Visit: 17 Mar 2014
Posts: 5
Location: Brussels

PostPosted: Mon Mar 10, 2014 11:37 am    Post subject: a space shoot'em up I can't remember ! [found : Beam War] Reply with quote

Hello fellows

Hi, my name is victor.

Well, let's be honest. I registered on the forums in order to find back an old LCD game I have been playing with in my childhood, and for which I am turning crazy for, nowadays.

It was totally out of my mind, until my best friend show me a game & watch and bam!! the dirty obsession that had disappeared for centuries has just striked back and punched me in the face.

I really have looked for it for hours on the web, but really I canít find anything. The game design was really awesome ! Sound effects were really great too.

------

To give a context. Iím from Belgium, Iím born in 1980 and i remember to have played this game, mmmh, letís say between 1987 and 1991.

I donít remember the design of the handled but I was really sure it was a game & watch because of the design (widescreen, 1 color lcd screen) and the quality of build. But after some research, it turned that it isnít.

So the game;

Basically, the game is a space shootíem up, something like space invaders but definitely not the same design and with a little richer gameplay.

You move your shuttle from left to right only, at the bottom of the screen. Thereís button for shooting rockets at ennemies.

At the beginning you space shuttle is a tiny rocket. and the enemies are tiny too. After a bunch of good shots, an upgrade for your rocket appears far away at the right of the screen; you must move your ship to the right avoiding missiles and enemies to catch the upgrade.

If you donít catch it, no worries, nothing happens, but better have it because the ennemies will become more resistant.

If you catch the upgrade, this is what happens :

Your shuttle turns bigger, features an armor, fires more powerful rockets. I think they are 3 or 4 levels of upgrades. the last upgrade makes your rockets go though a bunch of ennemies (depending on their own armor) .

Ennemies (shuttles, not monsters) get stronger and more resistant, too. When an enemy touches the bottom of the screen, or if you are harmed by an enemy or rocket, you loose one level of your armor, or one life if you donít have any.

Last but not least, once in a while (i think every 100 points or so) a big mothership appears at the top of the screen and slowly navigates from right to left, and you must try to destroy it to earn bonus points.

Damn, I played this game one day or two only, but it really engraved itself deep in my mind, and I would like to know if any of you has heard about such a game?



Thank you for any information you could give about this game !


Last edited by onpurpose on Tue Mar 11, 2014 4:35 am; edited 1 time in total
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Rik
Site Admin


Joined: 07 Oct 2005
Last Visit: 21 Apr 2018
Posts: 1860
Location: California

PostPosted: Mon Mar 10, 2014 11:46 am    Post subject: Reply with quote

Damn, if I didn't know you were talking about a handheld, I'd swear you were talking about the Taito arcade game Alcon... Smile Don't think a handheld was ever made of it though.

Can you describe the game itself? Size, color, etc? It only had one LCD screen, and was in color?

1987+ is a little out of the range of games I'm familiar with, but there are others here that might know it... Cool
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Jethro
Gakken Dig Dug


Joined: 07 Mar 2011
Last Visit: 13 Apr 2018
Posts: 166
Location: Italy

PostPosted: Mon Mar 10, 2014 3:24 pm    Post subject: Reply with quote

Is one of these?
http://www.handheldmuseum.com/Tomy/Slimboy.htm
.
.
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onpurpose
Tomy Blip


Joined: 10 Mar 2014
Last Visit: 17 Mar 2014
Posts: 5
Location: Brussels

PostPosted: Mon Mar 10, 2014 4:30 pm    Post subject: Reply with quote

Rik wrote:
Damn, if I didn't know you were talking about a handheld, I'd swear you were talking about the Taito arcade game Alcon... Smile

Can you describe the game itself? Size, color, etc? It only had one LCD screen, and was in color?

I don't think it's Alcon inspired. The game mechanics is really based on space invaders but on a more dynamic feeling. The design of ennemies crafts was really amazing. Same for player shuttle once upgraded. No walls, no obstacles

I don't remember the color of the device itself, but the design must really be similar as a game & watch. Is it possible that some releases could miss from the list on wikipedia or so? I mean, I was really convinced it was g&w until I checked.

Jethro wrote:
Is one of these?
http://www.handheldmuseum.com/Tomy/Slimboy.htm
.
.

I'm afraid not, I checked them while searching. But the japanese mood could stick to the design of the crafts.

Design of the crafts (ennemies and player) were made of 3 shapes. For a level1 craft, one shape was lit, for level2 craft, 2 shapes, and so on.

Pretty original, and well designed I should say.
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blanka
Atari Cosmos


Joined: 14 Dec 2010
Last Visit: 18 Apr 2018
Posts: 521
Location: Eindhoven, the Netherlands

PostPosted: Mon Mar 10, 2014 11:58 pm    Post subject: Reply with quote

What do you mean with colour LCD screen?
Game and watches (except for 2 strange ones and the backlit models) are black sprite LCD's on coloured backgrounds.

For ones with coloured sprites the search field is pretty narrow. Tomy has a bunch, you have the backlit LCD's like this one:
http://handhelden.com/index.php?brand=bandai&game=bandai/Wingman
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onpurpose
Tomy Blip


Joined: 10 Mar 2014
Last Visit: 17 Mar 2014
Posts: 5
Location: Brussels

PostPosted: Tue Mar 11, 2014 2:16 am    Post subject: Reply with quote

There must have been a confusion, I didn't mention any colour for the ink. I confirm it was black ink in a lcd screen, like g&w series. I don't remember anything about the background image.

The design of the device, very simple and similar to a g&w.
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onpurpose
Tomy Blip


Joined: 10 Mar 2014
Last Visit: 17 Mar 2014
Posts: 5
Location: Brussels

PostPosted: Tue Mar 11, 2014 2:32 am    Post subject: Reply with quote

My friends, I think I have found it!

I have extended my research to other shapes of devices and I found what I was looking for, it is the Beam War by Casio.

Maybe there was another release on rectangular by another manufacturer, but the design of the crafts and weapons is exactly what I remember!

http://handheldempire.com/game.jsp?game=386

Thank you for your help
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blanka
Atari Cosmos


Joined: 14 Dec 2010
Last Visit: 18 Apr 2018
Posts: 521
Location: Eindhoven, the Netherlands

PostPosted: Tue Mar 11, 2014 4:57 am    Post subject: Reply with quote

I was expecting Casio. It sounded familiar if the theme had been guerilla warfare... Great sounding probably, those Casio's rock in that department.
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onpurpose
Tomy Blip


Joined: 10 Mar 2014
Last Visit: 17 Mar 2014
Posts: 5
Location: Brussels

PostPosted: Wed Mar 12, 2014 12:52 am    Post subject: Reply with quote

i'm so happy to have found which game it was. Of course I have found and bought it Smile

Viva internet !
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