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Dan Atari Cosmos

Joined: 24 Oct 2005 Last Visit: 14 May 2023 Posts: 576 Location: Neenah, WI
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Posted: Mon Nov 17, 2008 6:39 am Post subject: A silly thought about difficulty |
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I wonder... Now, I am not accusing anyone of shenanigans, it's just my devious engineer's mind at work, and not to give anyone any ideas, but it occurs to me that it would be pretty simple, in theory anyway, to rewire just about any game's difficulty switch to look like it's on the hardest level when it's actually on the easiest!
Pretty silly, I know, and the ones that are pcb-mounted would require cutting traces and running jumpers, definitely not worth the effort! Especially when we're on the honor system here, and a pic isn't even required!
Anyway, to unnecessarily think this through to the logical conclusion, the possibility of such cheating would be moot if we had made the standard to set a game on its easiest setting, not its hardest... It wouldn't make sense to rewire to make it look like its set on easy when it's really on hard. |
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tanatron Gakken Moon Patrol

Joined: 03 Mar 2007 Last Visit: 19 Feb 2021 Posts: 324 Location: Merate, Italy (near Milan)
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Rik Site Admin

Joined: 07 Oct 2005 Last Visit: 27 Apr 2025 Posts: 1933 Location: California
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Posted: Tue Nov 18, 2008 7:41 pm Post subject: |
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Actually, with most of these games that have a switch like this:
Easy/off/Hard
You can play it on the easy setting, and then REALLY quickly slide the power switch over to Hard, and it won't actually shut off in the process...
Hell, I could use Photoshop and beat _ALL_ of your scores in one night!
I'm just trusting you guys to be honest...
Rik |
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blue6demon Adventure Vision

Joined: 31 Oct 2005 Last Visit: 24 Apr 2025 Posts: 442 Location: Montreal, QC, Canada
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Posted: Wed Nov 19, 2008 2:46 pm Post subject: |
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As you should Rik ! It's not like there is some money to win in this...
And yes you're right about that sliding switch thing, just tested it on my Coleco Alien Attack !
Pat _________________ Keep on playing... no matter what ! |
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Dan Atari Cosmos

Joined: 24 Oct 2005 Last Visit: 14 May 2023 Posts: 576 Location: Neenah, WI
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Posted: Wed Nov 19, 2008 4:30 pm Post subject: |
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Well, that tears it, I'm not believing anyone's high scores without the entire game, from turn-on, being documented in a YouTube video!  |
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billytherobot Gakken Dig Dug

Joined: 23 Feb 2008 Last Visit: 07 May 2019 Posts: 152 Location: Ohio
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Posted: Sat Nov 29, 2008 2:00 pm Post subject: high scores... |
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haha....that would be cool, but i don't think youtube would let you post a video for a very long period of time. (10 minutes or so?) i love going for these high scores but man does it take some work.... |
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blue6demon Adventure Vision

Joined: 31 Oct 2005 Last Visit: 24 Apr 2025 Posts: 442 Location: Montreal, QC, Canada
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Posted: Sat Nov 29, 2008 4:01 pm Post subject: |
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I think i'll do a test with my camera and post it here... just have to find a place to host it.
Pat _________________ Keep on playing... no matter what ! |
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JoePal Entex Crazy Climber

Joined: 28 Nov 2005 Last Visit: 09 Jan 2022 Posts: 51
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Posted: Mon Jan 05, 2009 2:30 am Post subject: |
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i wish they used the same method from Bandai FL BurgerTime for all games... any mode you choose, the light indicator displays which setting is shown on the game screen.... |
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