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MADrigal Tiger Jawbreaker

Joined: 20 Mar 2008 Last Visit: 15 Dec 2024 Posts: 207 Location: Australia
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Posted: Sun Sep 21, 2014 2:18 pm Post subject: MADrigal's Simulators - new release: Armor Battle (Mattel) |
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Today's update is an unforeseen one. I really couldn't expect that I would have found high-resolution images of the Armor Battle game!
A long-time friend, Giuseppe Gristina from Sicily, was surpsisingly so kind to send me perfect pictures of the game. This allowed me to re-release the game under the newest standard (S4).
The new simulator has a much better graphics, serious bug-fixes to routines which heavily affected the gameplay, new splash screen (with enable/disable option), new instructions manual, etc.
This is the list of new files:
- Armor Battle (Mattel Electronics) S4/1.02 (Standard 4, complete rewrite)
- MADrigal CD Collection ver. 59.7
- ClrMamePro DATfile ver. 20140922 [59.7]
They're available for download at the usual page.
P.S. I'm looking for good quality pictures of the other game of the same series: Sub Chase. Please send me an email if you have the game and you're willing to contribute this project!
Same usual URL: http://www.madrigaldesign.it/sim/ _________________ http://www.madrigaldesign.it/ |
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Rik Site Admin

Joined: 07 Oct 2005 Last Visit: 27 Apr 2025 Posts: 1933 Location: California
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Posted: Mon Sep 22, 2014 10:14 pm Post subject: |
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Hey, you know I have all of these! Let me know what you need...
Rik |
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MADrigal Tiger Jawbreaker

Joined: 20 Mar 2008 Last Visit: 15 Dec 2024 Posts: 207 Location: Australia
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Posted: Mon Sep 22, 2014 11:19 pm Post subject: |
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Rik wrote: | Hey, you know I have all of these! Let me know what you need...
Rik |
You're a saucerful of kindness, Rik!
I need a very high quality picture or scan of the game.
If you're willing to take a picture, please make sure to:
- set the camera to the highest possible resolution
- do not use flash
- shoot when the item is well lit
- the light must come from the top part of the handheld (i mean: no left or right side lighting)
- let the "power" and "arrow keys" engravings visible. i know it may be hard if the item is not well lit
and most importantly: make sure the picture is not shot from an angle. it has to be shot perpendicularly. i know... it's hard! :-/
.... a scan would be the best option, anyway.
Thanks a lot  _________________ http://www.madrigaldesign.it/ |
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Rik Site Admin

Joined: 07 Oct 2005 Last Visit: 27 Apr 2025 Posts: 1933 Location: California
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Posted: Wed Sep 24, 2014 1:37 am Post subject: |
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Do you want lighting from the top _only_, or if I can light from top/left/right at the same time, would that work? (I have a light box, and 3 tripod studio lights, so I can adjust them around to reduce harsh shadows...)
If I take a picture straight-on, the camera may be visible in the plastic of the display, although that's probably easy to Photoshop out.
I'll try a few configurations this weekend and see what works. |
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MADrigal Tiger Jawbreaker

Joined: 20 Mar 2008 Last Visit: 15 Dec 2024 Posts: 207 Location: Australia
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Posted: Wed Sep 24, 2014 4:26 am Post subject: |
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Rik wrote: | Do you want lighting from the top _only_, or if I can light from top/left/right at the same time, would that work? (I have a light box, and 3 tripod studio lights, so I can adjust them around to reduce harsh shadows...)
If I take a picture straight-on, the camera may be visible in the plastic of the display, although that's probably easy to Photoshop out.
I'll try a few configurations this weekend and see what works. |
The lighting with 3 sources might work well, I'm pretty sure that you'll get the perfect ligthing setting.
But the picture must be straight-on, I need a "sort-of-scan" effect. Did you notice the graphics of my latest Armor Battle simulator? That's a photo. The camera was slightly noticeable on the original photo, but I was able to remove it with Paint Shop Pro.
Thanks a lot! _________________ http://www.madrigaldesign.it/ |
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blanka Atari Cosmos
Joined: 14 Dec 2010 Last Visit: 12 Mar 2025 Posts: 562 Location: Eindhoven, the Netherlands
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Posted: Wed Sep 24, 2014 5:16 am Post subject: |
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If you want straight on, also make sure you use a short-medium telephoto lens (70-200mm 35mm equivalent). That makes perspective less visible and keeps distortion low. |
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MADrigal Tiger Jawbreaker

Joined: 20 Mar 2008 Last Visit: 15 Dec 2024 Posts: 207 Location: Australia
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Posted: Fri Sep 26, 2014 8:09 am Post subject: |
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Hey Rik, any good news for me?
I am finished with the source code... I just need the graphics now
Scheduled for release on 6th October. But obviously I need the pictures ASAP _________________ http://www.madrigaldesign.it/ |
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Rik Site Admin

Joined: 07 Oct 2005 Last Visit: 27 Apr 2025 Posts: 1933 Location: California
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Posted: Sun Sep 28, 2014 2:56 am Post subject: |
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Setting up the lights and such tomorrow (Sun), I should have something by Monday.  |
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MADrigal Tiger Jawbreaker

Joined: 20 Mar 2008 Last Visit: 15 Dec 2024 Posts: 207 Location: Australia
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Retrotime1987 Mattel Football

Joined: 06 Aug 2014 Last Visit: 24 Jul 2017 Posts: 16 Location: Wisconsin
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Posted: Sun Sep 28, 2014 12:44 pm Post subject: |
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Can't wait for the latest release of the simulator! |
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